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Gamification, Gamified – Terms that Daily Dealers in the Know Need …

Badgeville is the leading Social Loyalty Platform, and the team behind it has global expertise that spans Software-as-a-Service (SaaS), game design , social media, social gaming, user experiences, and...

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IndieGames.com – The Weblog Trailer: Glitch (Tiny Speck)

Baffling, beautiful and a fine example of the term 'sensory overload', Glitch could be anything from your typical social game with an uncannily well-done video to an eccentric masterpiece. Given that...

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WildStar Wednesday sheds light on the game's social design …

WildStar, like every other MMO, wants players to enjoy the company of other players. The team behind the game wants players invested in the community and in participating with one another. Victoria...

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The Game Layer, Glow-in-the-Dark Trees and the Design of …

Today's fascinating article in the New York Times on glow-in-the-dark trees deserves a read. And not only because trees that glow in the dark are inherently cool, or because the team behind it has...

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Innovation in iGaming Profiles: Casino Saga : CalvinAyre.com

The team behind Casino Saga identified the features of popular social games that make them so sticky and have created proprietary casino sof. … I came to the conclusion that we should create a casino...

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